﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using AnesSystem.Models;

namespace AnesSystem.Controls
{
    /// <summary>
    /// EventCellCtrl.xaml 的交互逻辑
    /// </summary>
    public partial class CustomEDBtnCtrl : UserControl
    {

        #region Variables

        #endregion

        #region Constructor

        public CustomEDBtnCtrl()
        {
            InitializeComponent();
        }

        #endregion

        #region Properties

        #endregion

        #region 依赖属性



        public string Display
        {
            get { return (string)GetValue(DisPlayProperty); }
            set { SetValue(DisPlayProperty, value); }
        }

        // Using a DependencyProperty as the backing store for DisPlay.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty DisPlayProperty =
            DependencyProperty.Register("Display", typeof(string), typeof(CustomEDBtnCtrl), new PropertyMetadata(""));


        #endregion

        #region Event

        public event EventHandler Clicked;

        #endregion

        #region Private Methods

        #endregion

        #region Public/Protected Methods

        #endregion

        #region EventHandlers

        #endregion

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            Clicked?.Invoke(this, e);
        }
    }
}
